![]() ![]() A ranger with Favored Enemy of Outsider with the native subtype or any alignment subtype, for example, would treat the base creature as such an outsider. It is only treated as an outsider when determining if a spell, power, or another effect can affect the base creature or not. The base creature becomes an Outsider, but it does not gain darkvision out to 60 ft., nor does it gain racial levels as an outsider does. ![]() ![]() Any natural weapons increase to that same default damage table (that's what I think the monster of legend template was supposed to do, but it was worded as if you just magically grew claws, super fangs, slam.parts?, and gore capability). In addition, you also receive Improved Initiative and Multiattack (if you have natural weapons) as bonus feats, a +3 racial bonus to all saving throws, a minimum racial HD size of d8, and a +5 natural armor bonus to Armor Class. This template gives +10 strength, +6 dexterity, +10 constitution, +4 intelligence, +4 wisdom, and +6 charisma (as it did in the SRD). Basically, you start off with a +2 (or +3) LA template. I put that template on everything because of that super low level adjustment. I was so crushed when I found that it wasn't +2 anymore. Okay, so the level adjustment is +7 for the monster of legend. ![]()
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